Personally never had a problem with Victoria 3. A bit buggy on release but nothing game breaking

  • teawrecks@sopuli.xyz
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    8 months ago

    Back when Spore came out, I was too young to know about most of the hype around it. It was short, yeah, and the end game was odd, but otherwise I remember really enjoying it.

    • CanadaPlus@lemmy.sdf.org
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      8 months ago

      The problem with that one was that they overhyped it so much. It was supposed to be an everything simulator, and it just wasn’t (although I never actually played it).

      • teawrecks@sopuli.xyz
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        8 months ago

        Yeah that would have been a huge letdown if I had been aware of all that hype.

        But man, if only the huge letdowns of today were as good as spore…

  • kryllic@programming.dev
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    8 months ago

    I’ve enjoyed No Man’s Sky since day 1. I didn’t really follow the game or any of the major hype behind it, I just saw a cool space game on ps4 and played the hell out of it. Fell in love with the music, the setting, and just walking around weird landscapes, flying to different atlas stations, and just enjoying being alone.

    I still play it, and am so happy HG continues to give the game constant love and attention, but there are days I turn networking off on my ps4 and play the 1.0 version again, just to go back to that part of my life for a little bit.

  • nudny ekscentryk@szmer.info
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    8 months ago

    Cyberpunk. Played it on Stadia and the only problem I encountered was a freezing phone call and that the main story was so short I beat it in like 3 afternoons

    • Pechente@feddit.de
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      8 months ago

      Yeah I feel like most of the negativity came from people playing the poor console versions. If you didn’t try too hard to break it the day 1 PC release was okay. The story is amazing and made more than up for any of the bugs. I had a ton of fun with this game.

  • MrVilliam@lemmy.world
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    8 months ago

    Beyond: Two Souls. I think the biggest issue was the marketing. They tried to pretend that it could appeal to a wider audience, but I knew what I was actually signing up for based on who made it. If you didn’t like Heavy Rain or Indigo Prophecy (aka Fahrenheit) then you also weren’t gonna like that one. It’s more of an interactive supernatural movie than a game. The gameplay is little more than QTE and wandering, but the story, acting, cinematography, and mocap are all really good or at least uniquely interesting for the medium, especially at the time. I still need to play Detroit too.

    • Black_Char@kbin.social
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      8 months ago

      I absolutely love games like this. Heavy Rain, Beyond Two Souls, and Detroit Become Human are all fantastic games that really push the boundaries of human emotions through story telling. The choices you make reflect back onto the character.
      The telltale games are like this as well, the walking dead game is a master piece in itself even if you don’t like zombies. The batman games are great if you love the comics and really lets you feel like batman. The borderlands ones are OK, the first one is the only one I played, and ties into BL4. the second comes from a different studio and has so so reviews. Avoid the expanse… the most boring and out of touch game of them all and was really disappointed with the lack of actual story, it’s all very streamlined with the choices more black and white vs shades of Grey.
      This leads me into the Dark Pictures anthology. I don’t tend to like horror based games but the way these games tell stories are top notch and I believe the only ones you can play with another person, all of these games are phenomenal.
      Then theres the wolf among us, that game is amazing at turning a graphic novel based on fairytales into a emotion filled adventure.( The second should be coming out soon but I’m hoping they don’t ruin it with MTX).
      Last but not least, the guardians of the galaxy game, while not exactly like these has a very similar conversation tool that some of your choices impact the story of the game, but the game play is more focused on fighting and solving puzzles versus just the story itself.
      If anyone else knows more games that I’m missing let me know

  • Renacles@lemmy.world
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    8 months ago

    I really like the first Watchdogs, it’s by no means the game that was promised but it’s still great.

    • CluckN@lemmy.world
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      8 months ago

      Watchdogs didn’t stand a chance trying to be a GTA competitor. That said being able to “hack” NPC’s and get a little blurb about their secrets was hilarious.

  • JohnnyCache@lemmy.one
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    8 months ago

    Mass Effect Andromeda. I’d never played any of the previous ones so went in with fresh eyes. Enjoyed the combat and world design. And the ship you live on is incredible. I was sad to see it being dragged so much.

    Later on I got around to playing the earlier games and enjoyed them too. I can see why people didn’t like a lot of the changes but I got my money’s worth.

  • FeelThePower@lemmy.dbzer0.com
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    8 months ago

    call of duty warzone. I was a professional hater until recently, those steam reviews being mostly negative really put me off from trying it. now me and my friends play it every day.

  • Blóðbók@slrpnk.net
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    8 months ago

    There’s another thread just like this one posted 2 hours earlier in this same community, fyi.

    Just gonna copy my comment from there:

    The Isle is honestly pretty bad in many respects. In fact, it’s such a mess that I need to clarify which version I’m even talking about, because there is an OG version and an on-going complete rewrite, prompted by them having fired their only coder and no longer being able to understand their own codebase.

    The OG version was special. It was very simple, quite buggy and in a constant, obvious state of plans-and-hopes (being EA), but it had a unique atmosphere - the only true survival-horror to date, as far as I’m concerned/aware (only rivalled by some of my experiences playing DayZ, back when it was still an Arma 2 mod).

    Playing a herbivore, resting/hiding in a bush in the pitch-black darkness of night with only limited night-vision letting me see my immediate surroundings and footprints on the ground, the sound of a massive, rumbling carnivore sniffing for traces of food was quite a thrill. Not to mention the moments after when a pair of jaws around my size suddenly emerge out of the darkness.

    That kept me playing.

    Then they stopped working on that and began their rework from the ground up. The rework (which they call EVRIMA) has (or had) no day-night cycle (always daytime), went from being set in an arboreal environment to tropical jungle, and had two playable dinosaurs (one herb- and one carnivore) of about equal size. No creepy nights, no asymmetric gameplay, no horror elements, different feeling in both how it feels to play and how it looks, and it also ran like crap on any device.

    They’re slowly working on it; it has some more dinosaurs now etc, but last I played, it still didn’t feel the same and it was still buggy and severely incomplete. What emergent horror elements one might get out of the reworked version I feel are but shadows of what could have been.

    And yet there’s none other like it.

    Edit: I believe the current version does have night-time, but it doesn’t (or didn’t until recently) have night-vision and IIRC the nights are not as horrifying.

    • Toribor@corndog.social
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      8 months ago

      I played the demo for this game so many times and was very hyped and then when it released reviews were so awful I ended up not buying it. I kept meaning to pick it up cheap but never got around to it.

      It really had a lot of potential. I kind of want to go pick it up now.

  • laurelraven@lemmy.blahaj.zone
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    8 months ago

    Starfield, which I don’t get the sheer magnitude of rancor it gets… It’s not perfect, but it’s still a good game, and none of its issues are “unfixable”, no matter how much its haters want to believe they are

    Genuinely had a lot of fun with it and looking forward to content updates, as well as yes bug fixes and gameplay improvements (I did say it’s not perfect, but none of Bethesda’s games were really better at launch and most of them got slammed initially too)

  • TheChurn@kbin.social
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    8 months ago

    Victoria 3 was just boring - I say this as a huge fan of Victoria 2.

    I played a few weeks after launch, and - for every one of the 4 countries I tried (Russia, Japan, Denmark, Spain), simply building all the things everywhere and ignoring money made everything trivial.

    The economic simulation was super barebones, the entire thing could be bootstrapped just by building. An entire population of illiterate farmers would become master architects overnight and send GDP to the double digit billions in a few decades.

  • Fizz@lemmy.nz
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    8 months ago

    I played city skylines 2 at launch and I thought it was good. After 100 hours though I realized it was complete trash and was a scam.

    • NotSteve_@lemmy.ca
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      8 months ago

      I’d love skylines 2 if I could just play it above 30fps on low graphics. I know I’d get a higher performance if I wasn’t playing it in Proton, but still. I have an RX 5700xt, it shouldn’t be this bad

      • Fizz@lemmy.nz
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        8 months ago

        I get good fps but sim speed falls off a cliff over 150k pop. But even if it didn’t the assets are ugly and boring to use