The Mac app? That would be great. Only problem is that the plugin ecosystem is centered around macOS, and they use native UI. However, they do have a waitlist for Windows (and iOS).
Something like that is gonna be hard to pull off.
The Mac app? That would be great. Only problem is that the plugin ecosystem is centered around macOS, and they use native UI. However, they do have a waitlist for Windows (and iOS).
Something like that is gonna be hard to pull off.
Like as in beer? No. Or free as in freedom? Also no.
However, iCloud will give you a large amount of the feature set for a fraction of the price (starts at $0.99/mo) and will likely give privacy not too far from what Proton gives you.
In the end, there’s always a risk with putting any information on the web.
iCloud+ has this too. 50 seems to be the limit.
Yes, the MX150 is an option for the ThinkPad T480. You can still use the integrated graphics though.
First, you gotta check for ultraviolet, ghost writing, and freezing temps.
(I really hope somebody gets that reference)
I absolutely agree with you, but look at launchers and such. Steam is very much proprietary and commercial. I find it a little odd that those who might do anything to avoid proprietary software, willingly use it for gaming.
Those are just my thoughts.
Is it just me or has using a brand name as a regular noun become really common? For example, Android-based devices are just referred to as “an Android”.
I’m pretty sure 95% of people don’t even know what Windows is. It’s just part of the computer to them.
It’s so odd how proprietary software is frowned upon so much in this community, but no one cares when it comes to gaming.
i5 4790K and a… 7900 XTX?
Funnily enough, I’ve got a pretty well-loved ThinkPad T480 16 GB 8350U sitting right here. Used to be my main development laptop. Now it’s just an agent for Portainer.
Right. I was just thinking more like the Intel pre-Haswell era. Still haven’t gotten used to the idea of an SoC being in a laptop.
Nativefier was great. I recall that project struggling at the end really needing funding.
Throw in upgradable processors too.
There’s nothing wrong with the software itself. It works great for what it does. On the other hand, it’s a compatibility layer, which always increases friction between things a little. I think the best use for this is running legacy software.
There aren’t many alternatives. Maybe in the future, we’ll see graphics API abstraction libraries like wgpu get used more. This gives developers a single API which can use DirectX on Windows, Vulkan on Linux, or Metal on macOS. This could allow support for entirely new graphics APIs without developers using it having to do anything.
Of course, that’s my opinion. People can build their software how they like.
Until you actually try to use Vulkan on macOS. Since there’s no native support, you end up needing MoltenVK.
You’re telling me you don’t want to update a configuration that updates a configuration that updates a configuration?
Just wait until you use Ubuntu cloud-init
which updates netplan
which then updates NetworkManager
.
Have an update that completely breaks everything on your system? Just revert to the previous image and it’s no problem.
These immutable distros have so much potential. Especially for the tech illiterate. I really encourage anyone who hasn’t yet to give them a shot.
Of course they aren’t for everybody, as it makes it far harder to make system-level changes on the local system.
If you’d like a GUI, use Trayscale with it.
The Linux version does not provide a GUI on its own, but still makes it super easy to login and manage