I just don’t see a good reason to use Manjaro and many reasons not to.
I just don’t see a good reason to use Manjaro and many reasons not to.
The fact they were willing to try it says all it needs to about them. They only stopped because of complaints.
Your argument is like saying Unity game engine is fine because they rolled back on the changes. Nope.
Tenacity is much more trustworthy for me.
Could you elaborate on the harder to use? It was a fork so should be pretty similar. They overhauled the build stuff to make it easier to build on multiple systems.
Since that whole telemetry debacle, I have no interest in this project. Tenacity is where it is at.
OpenSuse Tumbleweed. Rolling and up to date. Stable. Games well.
There is very little content here.
Could have boiled it down to modern CI/CD is over complicated, I’m going to talk about it. Then why not start talking about it with point 1 rather than just saying you will.
I have no idea whether the content will be meaningful or not.
More killer, less filler next time.
Those in open source circles will see through places like GamingOnLinux, Lemmy, Reddit and the official IRC/Discord. Those that don’t find out probably are no where near the open source gaming community so it won’t really matter.
You ain’t wrong. The level of arrogance stinks. Especially when the author put effort into documenting the sources etc.
There do appear to be a lot of these know-it-all-but-contribute-little types around.
Maybe a few are missing, but simply asking, and I’m sure they’ll provide. If someone wants a better build system, they could volunteer to do it themselves.
The measley non Google portion of revenue is 81m dollar. If you pay a top dev 200k, you could pay 100 top devs 20m and still have 60m to play with.
This is even before considering a Bing/Yahoo/Ecosia deal.
Mozilla will be fine, but they’ll likely need to be leaner. Lay offs will likely play a part in that. Just got to hope they size and structure it right.