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Cake day: August 22nd, 2023

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  • Peppers are the fruit of the plant. They’re what’s made after the flowers were pollinated and have seeds. They’re also sometimes sweet and not always so spicy.

    Of course, there’s the botanical definition and culinary definition and there’s some overlap. The most famous would be a tomato, which is also a fruit and a vegetable from different points of view.

    What’s mind-blowing to think about is that a pepper is not just a fruit but also technically a berry.

    In cooking, peppers are used as a fruit, a vegetable, and even a spice. (Depending on the pepper variety.) So, anyone classifying it as any of those things is right. 👍

    (Wikipedia mentions all this too.) https://en.m.wikipedia.org/wiki/Chili_pepper



  • Yep, ArcMenu (@ https://gitlab.com/arcmenu/ArcMenu which is the maintained one, last updated days ago instead of years ago) has a ton of different layouts which can mimic any version of Windows, and so much more.

    screenshot of ArcMenu layout settings, with the "modern" category expanded

    When using GNOME, use the “Extensions Manager” app (from Flathub) to search for “ArcMenu” and install it, then you can configure it there in the Extensions Manager app as well. In the ArcMenu configuration, go to layouts and select the modern group to see something like the screenshot above. (The previews are generic wireframe sketches; the result will look much more high fidelity.)



  • For the video problem, it might be codecs; try using Proton-GE if it’s in Steam or use Wine-GE if not. (IIRC, Steam will often convert the videos and give you the converted ones in the shader caching if necessary. But those outside of Steam, and sometimes a few still in Steam don’t have that workaround.)

    For the main issue you’re having, try running those games in gamescope, which itself is a compositor with a bunch of neat tricks. In this case it’d make sure to not lose the focus of the game even if the gamescope window loses focus. It can also optionally force windowed or fullscreen modes, upscale (even with FSR1), and lock the framerate.

    Changing settings in the game itself between fullscreen or borderless (borderless should usually help with the focus issues) may help too, if the game has that setting, but then you’ll probably hit the borders issue due to FVWM. (I don’t know if you’d get the fullscreen unredirection optimization in fvwm. That could be a reason to pick one or the other for you too.)

    You’re probably hitting a few edge cases by using FVWM versus a more modern environment like GNOME or KDE, but to be fair I’ve seen the focus issue happen before on a game on running through Heroic on GNOME with more than one monitor before. FWIW: I don’t remember seeing the issue in games from Steam. (It probably depends on the game itself, however.)