They don’t have it. It’s a limited liability company so in this way they will pay only the sum of their assets (=bankruptcy) which is lower than legal expenses against a Goliath and definitely lower than 2.4 million. I’m guessing 1000x lower than the settled amount or they wouldn’t have reason to found the LLC in first place or to settle this easy and this fast
My understanding is they’ve been making 30k a month from their Patreon.
Which is also the main reason they were vulnerable to a lawsuit, because they’ve been profiting off of the emulator (which why legal by itself, is only popular enough to make money due to piracy).
The most recent version of Yuzu (which theoretically has the best performance) is semi-locked behind their Patreon.
This was especially important when TotK came out, because they were making a bunch of tweaks to improve performance for that game. So people who wanted to play TotK needed to subscribe to get the best results (or build from source, I’m assuming).
Where does a FOSS project find $2.4M? They weren’t selling anything were they? They can’t really have that big of a war chest can they?
They don’t have it. It’s a limited liability company so in this way they will pay only the sum of their assets (=bankruptcy) which is lower than legal expenses against a Goliath and definitely lower than 2.4 million. I’m guessing 1000x lower than the settled amount or they wouldn’t have reason to found the LLC in first place or to settle this easy and this fast
Did they just create the LLC after the lawsuit?
It seems like incorporated in Rhode island around the time Nintendo sued Gary Bowser for the switch modchip
My understanding is they’ve been making 30k a month from their Patreon.
Which is also the main reason they were vulnerable to a lawsuit, because they’ve been profiting off of the emulator (which why legal by itself, is only popular enough to make money due to piracy).
deleted by creator
The most recent version of Yuzu (which theoretically has the best performance) is semi-locked behind their Patreon.
This was especially important when TotK came out, because they were making a bunch of tweaks to improve performance for that game. So people who wanted to play TotK needed to subscribe to get the best results (or build from source, I’m assuming).